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AI Insights · Timothy · October 2021

Performance of Top 5 Chibi Games on Unified Platform in Egypt, Q3 2021

Explore the performance of the top 5 Chibi games in Egypt during Q3 2021. Learn about their weekly downloads, revenue, and active user trends.

Performance of Top 5 Chibi Games on Unified Platform in Egypt, Q3 2021

Throughout the third quarter of 2021, the top 5 Chibi games in Egypt exhibited varied performance trends on a unified platform. Below is a detailed analysis of their weekly downloads, revenue, and active user metrics.

Om Nom: Run saw significant fluctuations in its performance metrics. Weekly revenue peaked at $98 in the week of September 20, while weekly downloads showed a downward trend, starting from approximately 8.8K in late June and dropping to around 1K by the end of September. The number of weekly active users also declined from about 34K at the end of June to roughly 13K by the end of the quarter.

Cut the Rope experienced a notable increase in weekly downloads, reaching approximately 7.2K in mid-September. The weekly revenue remained relatively stable, peaking at $78 in late June. The game’s weekly active users fluctuated, with a significant increase to around 21.5K in mid-September before settling at about 15.7K by the end of the quarter.

My Boo: Virtual pet Take care showed a remarkable rise in weekly downloads, reaching around 628 by the end of September. Revenue peaked significantly at $142 in early August. The weekly active users also saw a substantial increase, climbing from 125 at the end of June to approximately 1.2K by the end of September.

Cut the Rope: Time Travel GOLD maintained a steady performance in terms of downloads, peaking at 454 in the last week of September. The revenue showed minor fluctuations, with a high of $20 in mid-July. Active users remained relatively stable, ending the quarter at about 1.1K.

Cut the Rope: Magic GOLD displayed consistent weekly downloads, peaking at 493 in the last week of September. Revenue remained modest, with minor peaks, the highest being $13 in early July. The number of weekly active users showed a gradual increase, ending the quarter at approximately 869.

These insights are derived from Sensor Tower’s data, providing a comprehensive look at the performance of these popular Chibi games in Egypt. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021